The previous runner encoded everything at a fixed -cq 27 with -maxrate = 1.5x the FILE bitrate, which is how a library ended up at 111% of its source size. This replaces the encode step with the policy the skill documents, and adds the gates that make it a guarantee: * classify by bpp: <0.025 copy the video (bit-identical), 0.025-0.040 hevc_nvenc, >0.040 libx265 * -maxrate = 1.0x the source's VIDEO bitrate (never the file total) + a post-encode assertion * SSIM gate: per-frame comparison of a 60 s window against the source, retry once at +2 quality if it fails, then fail the item (the original is never touched) * audio: copy when AAC, else AAC at the SOURCE's bitrate (a fixed 256k cancelled the video saving) * x265 tier pinned to the E-cores; --tier to run tiers separately; --keep-local for a pilot that touches nothing * defaults cq31 / crf26 from the measurement below, not cq27 Measured on three real sources (60 s window, video-only): cq27 GROWS two of three files (115%, 119%); cq31 lands at 43-74%; x265 crf26 at 34-67% with min SSIM 0.988-0.993 - and x265 beats NVENC by 10-22% at matched SSIM. Pinning min SSIM >= 0.996 leaves only cq27, which is bigger than the source, so ~0.99 is the usable quality frontier and the owner gets to make that call explicitly (references/hevc-conversion-policy.md section 11, SKILL.md scope section).
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name, description, version, author, license, platforms, metadata
| name | description | version | author | license | platforms | metadata | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| universal-video-transcode | Use when transcoding video for iPad+Android playback. | 1.0.0 | Hermes Agent | MIT |
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Universal video transcode — anything in, one MP4 that plays on iPad AND Android
One tool: scripts/transcode.py. Hand it a path; a file converts, a folder converts
everything in it. It reads the source, picks the recipe itself, encodes, and verifies the
result before accepting it.
python scripts/transcode.py "D:/video/clip.mkv"
python scripts/transcode.py "D:/video" --recursive --dry-run # plan only
python scripts/transcode.py "D:/video" --out D:/converted
Scope — read this before applying the size policy
This policy is for H.264 (and older MPEG-4/DivX) sources, where the source is fat enough that HEVC at matched quality lands 25-50% smaller (the course-library case: 1080p H.264 at 550-2400 kbps, mp3 audio, files 300 MB-1.3 GB).
Do NOT run the size hunt on YouTube-sourced libraries whose codec is VP9/AV1. YouTube already serves those at a near-optimal bitrate for their quality, so re-encoding an already-lean VP9/AV1 file can only grow it or lose quality - "the source is already as small as it gets, and that is accepted". YouTube's H.264 (AVC1) ladder is a different story, and worth measuring before dismissing: the compatibility encodes are fat (measured median bpp 0.053 on one library's 1080p AVC1 files, 2.4-4.7 Mbps), and they shrank to 34-67% of the source video bitrate at matched quality (min SSIM ~0.99) - see section 11 of the policy reference. Classify by bpp and treat them like any other H.264 source; only the VP9/AV1 half is "no shrink sought".
| H.264 / AVC1 source (this policy) | VP9 / AV1 source (YouTube) | |
|---|---|---|
| goal | same look, smaller file | same look, same size - no shrink sought |
| quality gate | SSIM pinned + size ceiling (min ~0.99 is the usable frontier) | per-frame content check vs the software decode |
| source for a repair | the file itself | the pre-conversion snapshot backup, never the already-converted file |
| frame cadence | -fps_mode cfr |
-fps_mode cfr |
| decode | any correct decoder | never *_cuvid (wrong frames, see below) |
What "playable everywhere" actually means
The intersection that both platforms decode without a third-party player:
| iPad / iOS | Android | |
|---|---|---|
| Container | MP4/MOV only — no Matroska | MP4 and MKV both fine |
| Video | H.264 (all), HEVC hvc1 (A9+) |
H.264 Baseline mandatory; HEVC 5.0+ |
| Audio | AAC — never Opus | AAC and Opus both fine |
Apple is the constraint, not Android. iOS has no Matroska demuxer and cannot play Opus
at all, so MP4 + AAC is what forces the conversion. Android would have accepted the .mkv.
Two facts that decide the video codec:
- HEVC must be tagged
hvc1. ffmpeg defaults tohev1, which Apple refuses.-tag:v hvc1is not optional. - Android only guarantees HEVC Main profile Level 3 (~SD). 1080p output is Level 4.0
and 4K is 5.0 — fine on modern phones, but a low-end/old device may only reach Level 3.
When the audience includes cheap Android hardware, prefer H.264 (
--codec x264), which is mandatory from Android 3.0 and universal on iOS.
Full matrix, per-platform citations, and the HDR/10-bit caveats: references/compatibility-matrix.md.
The three recipes it picks automatically
Decided from the source file, never from its filename or extension:
| recipe | when | video | audio |
|---|---|---|---|
copy |
H.264/HEVC with a usable timeline | -c copy — bit-identical |
copy if AAC |
fix-audio |
same, audio is not AAC | -c copy |
AAC 256k |
encode |
VP9/AV1, or H.264/HEVC whose timeline is unusable | HEVC (or x264) | copy if AAC, else AAC 256k |
copy is used whenever a copy is possible, because a copy is lossless by definition —
that is the strongest possible answer to "keep the quality the same".
Quality policy ("as close to the original as possible")
- Never upscale. The source resolution is preserved; there is no
scalein the pipeline. - HEVC targets
-cq 27, measured on this hardware at SSIM 0.9937 (visually transparent) while landing at ~source size.-cq 28-30buys 14-32% smaller at SSIM still >=0.992. - H.264 (when chosen for reach) targets
-crf 20. - Audio: copied when already AAC (bit-identical); otherwise AAC 256k, where the residual error is the source's own lossy error — 320k buys nothing measurable.
- Bitrate cap:
-maxrate= 1.5x the source bitrate,-bufsize= 2.5x that cap. Never setbufsizeequal tomaxrate(a 1-second VBV buffer starves the encoder and collapses quality on complex scenes); never cap at exactly the source bitrate (that pushes quality below the original — a second-generation loss).
The two flags that must never be dropped
-fps_mode cfr # without it the encoder silently drops 0.5-1.3% of frames,
# leaving doubled frame intervals that play as judder
-pix_fmt yuv420p # 8-bit 4:2:0; 10-bit / 4:2:2 / 4:4:4 break device compatibility
-fps_mode cfr makes ffmpeg duplicate a frame it cannot place instead of dropping it.
Duplicated frames cost almost nothing; a gap is visible. The tool adds both automatically and
fails the item if the output comes back non-uniform.
Verifying "no dropped frames" — and whether a browser is needed
Short answer: the browser is the arbiter, but it is NOT the gate. Automate the causal check; use the browser only to spot-check.
The user-visible symptom (choppy playback) comes from a deterministic property of the container: whether the frame timestamps are in presentation order or decode order. That is readable from the header, so it needs no playback at all.
The defect this matters for: a B-frame stream whose MP4 composition-offset table is
unusable — either a single constant ctts entry (PTS == DTS + const) or no ctts box
at all (PTS == DTS). The decoder still reorders by POC, so the timestamps attached to the
output frames are wrong and the compositor drops ~23% of them — while
r_frame_rate == avg_frame_rate stays EXACTLY equal, so every fps-based test calls the
file healthy.
| gate | cost | covers HEVC? | role |
|---|---|---|---|
r_frame_rate vs avg_frame_rate |
~50 ms | yes | catches dropped/irregular cadence only |
ctts / PTS-inversion structural check |
~50 ms | yes | the automatable gate — causal |
full decode (ffmpeg -f null -) |
minutes | yes | decode integrity |
real Chrome droppedVideoFrames |
~30 s/file | NO | arbiter for H.264 spot-checks |
Three traps that make the browser check unsuitable as an automated gate:
- Chrome has no HEVC decoder.
canPlayType('video/mp4; codecs="hvc1…"')returns'', so an HEVC file reports 0 decoded / 0 dropped and looks perfect while nothing played. A 0-frame result is not a pass. HEVC can only be confirmed on the Apple device itself. - It needs a real Chrome and a real page; ~30 s per file is far too slow for a library.
- The measurement is statistical (a 1-frame drop is noise), so it needs a threshold, not equality.
The tool therefore runs the structural gate on every file automatically, plus a full decode
pass, and refuses the output otherwise. Measurements, the exact thresholds, and the
2x2 experiment that proved causality: references/verification-and-automation.md.
Running it unattended (cron)
Safe to schedule, because it is idempotent and self-locking:
- A lock file (default
~/.transcode.lock) refuses to start a second instance. This is not optional hygiene: two concurrent NVENC jobs share one encoder unit, starve each other, and drop frames — the exact defect the tool exists to prevent. - Idempotent: a file that is already a playable MP4 is skipped, so a re-run costs a probe
and nothing else.
--dry-runprints the plan without encoding. - A failed item leaves the input untouched, so the next run simply retries it.
- Disk guard: aborts below 5 GB free rather than filling the work drive (an ENOSPC mid-encode is reported as a misleading codec error and costs every remaining item).
# hourly; exits non-zero if anything failed
python /path/to/scripts/transcode.py "Z:/docker/tubesync/download" --recursive \
--out "Z:/docker/tubesync/converted" >> /var/log/transcode.log 2>&1
For a TubeSync library specifically, prefer its own DB-driven pipeline (tubesync-selfhosted)
— it also updates the database rows. Use this tool for anything outside that library.
Whole-library runs on a network share (in-place, safe)
transcode.py writes dst + ".part.mp4" next to the source. Over SMB/WebDAV/Dokan that
is the failure mode to avoid, and when the source is already .mp4 then dst == src, so the
only copy of the file is the one being written. For a library run, drive ffmpeg directly
from a small runner instead:
- copy the source off the share to local disk (chunked; treat a short read as failure)
- encode locally, with the same mandatory flags (
-fps_mode cfr,-pix_fmt yuv420p) - run the structural gate and a full decode pass on the local output
- upload to
<name>.new.mp4(never the final name) - read the share copy back end-to-end and compare SHA-256 + byte count with the local file
- only then
os.replace()it over the original, and re-probe the result on the share
Step 5 costs one extra network read (~1 h per 330 GiB) and is the only thing that actually
proves the remote copy is complete — getsize() cannot, and neither can a duration probe:
with +faststart the moov is written first, so a truncated file still reports full duration.
Keep a JSONL ledger and a per-file skip test ("already HEVC hvc1") so a reboot resumes safely.
A single instance only; the lock matters even more here because two runs would race on dst.
plan_for() gaps to know before a library run
mpeg4(DivX/Xvid) returnsNone= "unsupported video codec" — it is skipped, not converted, so.avi/mp4vfiles silently keep a codec no iPad can play. Give them an explicit re-encode.- Repairing a defective H.264 timeline returns
x264, not HEVC (hardcoded in the H.264 branch). If the requirement is "everything in HEVC", force it — the recipe is a policy, not the tool's default. - A truncated file (
moov atom not found) is a re-download, not a transcode job; report it instead of retrying.
Measured throughput (RTX 3060, hevc_nvenc p6, -tune hq, cq 27)
Use these to quote an ETA before starting — the estimate is the user's decision input.
| source | speed |
|---|---|
| 1080p25 H.264 | 6.4x realtime (~160 fps) |
| 480x270 | ~34x realtime |
| per-file overhead | ~45 s (local copy + decode pass + upload + read-back hash) |
A 520 h / 324 GiB library is therefore ~73 h of wall clock, not the ~40 h a bitrate-based guess suggests. Encode order is a real choice: newest-first finishes the currently-watched content in hours instead of days.
"Same quality" is not the same cq number (measured)
hevc_nvenc -cq 27 and libx265 -crf 27 are not the same quality. Same number,
different scale: on one 1080p25 source (source video 1.20 Mbps), 8-minute window, video only:
| setting | Mbps | % of source video | SSIM |
|---|---|---|---|
| source H.264 (x264 2-pass) | 1.20 | 100% | ref |
| hevc_nvenc cq27 | 1.31 | 109% | 0.9971 |
| hevc_nvenc cq30 | 0.91 | 76% | 0.9963 |
| libx265 crf24 | 0.83 | 69.5% | 0.9963 |
| hevc_nvenc cq32 | 0.69 | 58% | 0.9955 |
| libx265 crf27 | 0.58 | 48% | 0.9952 |
| hevc_nvenc cq34 | 0.54 | 45% | 0.9947 |
Compare only at matched SSIM, never at matched cq/crf numbers. Matched pairs here: NVENC cq30 vs x265 crf24 (both 0.9963) -> x265 9% smaller; NVENC cq32 vs x265 crf27 (0.9955/0.9952) -> x265 16% smaller. So software is 9-16% more bit-efficient at equal quality, not the 2-2.5x that a raw cq27-vs-crf27 comparison implies - most of that gap is a quality difference. Price: ~3x realtime (x265 fast, 1080p) vs 6.4x (NVENC).
Why a library can grow instead of shrink. On sources that are already efficiently encoded H.264, NVENC cq27 is a higher quality target than the source itself, so the video comes back at ~109% and the file grows. Quality must be pinned to a number, e.g. "SSIM >= 0.996 against the source", which is the only self-consistent definition when the source is already lossy and no master exists to measure against. SSIM >= 0.996 lands the video near 70% of the source bitrate - that is where the actual saving lives.
Classify the source before choosing a setting. bpp = bitrate / (w * h * fps) measures how much fat is left, and it is readable in milliseconds:
| bpp | meaning |
|---|---|
| < 0.015 | already soft - re-encoding gains almost nothing, prefer -c copy |
| 0.015-0.025 | lean (typical streaming) |
| 0.025-0.040 | normal |
| > 0.040 | real headroom - worth a real re-encode |
One library measured 131 files < 0.025 against 243 files > 0.040 out of 572 - a single global
cq cannot be right for both. Calibrate per class (1-2 representatives, 60-120 s sample, sweep 2-3
cq values, keep the cheapest that hits the SSIM target); per-file calibration costs 1-2 min each.
A -maxrate of 1.0x the source bitrate is a cheap hard guarantee that output never grows.
Audio must match the source, not a fixed 256k. A weekly series shipping mp3 at 128 kbps was
re-encoded to -b:a 256k: that added ~128 kbps for no audible gain, ~+10% file size on a
1.3 Mbps file - enough to cancel the video saving on its own. AAC is more efficient than mp3, so
-b:a = the source's own audio bitrate (clamped, e.g. 96-256k) is already a quality upgrade.
Pitfalls
- Never write the encode output directly to a network share. A streaming
.partwrite over SMB/SFTP/Dokan leaves a corrupt stub when the connection blips. Encode to local disk, verify, then copy the complete file across. The tool writesdst + ".part.mp4"and renames only after verification — keep it on a local path if the destination is remote. os.path.getsize()lies on RaiDrive/Dokan — it returns cached metadata from the previous file handle. Verify a network copy by sequential chunked read, never by size.- A
.mkvextension on a converted file is cosmetic. TubeSync's rename pass rewrites finished.mp4files back to.mkvwhiledownloaded_containerstill readsmp4, andContent-Typefollows the container. Do not "fix" it and do not report it as a playback bug. - Do not re-download to fix a timing defect. The mkv that yt-dlp writes is itself flat, so a re-download reproduces the defect exactly.
- A
-c copyremux cannot repair timing. ffmpeg will not rewritestts/cttsunder stream copy, and retiming only the SPS (-bsf:v h264_metadata=tick_rate=…) changes nothing either. Repairing a copy-tier file means re-encoding its video — quote the size cost (1.28x at crf 23, 1.74x at crf 20) before applying it to a whole library. - Unicode paths: on Windows, drive ffmpeg from Python
subprocesswith an argv list. MSYS bash cannot hand a Chinese filename to nativeffmpeg.exeeven whenlsshows it. -hwaccel cudaalone may still software-decode VP9;-c:v vp9_cuvidforces NVDEC.
The owner's standing requirements — read this first
When the ask is "convert this library to HEVC, same look, same sound, playable on iPad+Android,
never bigger, no judder", the defaults here are not enough: a fixed -cq 27 targets a quality
above an already-efficient H.264 source, so the library grows instead of shrinking.
| requirement | the answer |
|---|---|
| size | shrink where the source has headroom; growth is acceptable for already-compressed sources (YouTube-style) — playability is the goal there |
| same picture quality | pin it to a number: SSIM >= 0.996 vs the source (video lands near 70% of the source bitrate) |
| same sound quality | copy AAC; for mp3/opus, AAC at the source's own bitrate, never a fixed 256k |
| iPad + Android | MP4 + hvc1 + yuv420p + AAC |
| no judder | -fps_mode cfr on every re-encode, the three cadence defects gated, and no *_cuvid decoders |
| verification | mandatory, and it must assert on the output, not on the input |
| CPU encoding | allowed, but tell the owner first and quote the wall clock (~3x realtime vs 6.4x) |
Full policy, including the measured numbers, the source-classification table, the judder detector
table and every CPU/threading knob: references/hevc-conversion-policy.md.
Support files
scripts/transcode.py— the tool.--dry-run,--codec,--cq/--crf,--audio,--channels,--cpu,--keep,--overwrite,--no-decode-check,--lock.references/compatibility-matrix.md— per-platform codec/container facts with citations, the HEVC level caveat, and what breaks on each device.references/verification-and-automation.md— the defect classes, the structural gate, the browser arbiter and its blind spot, and the 2x2 causality proof.references/hevc-conversion-policy.md— the owner's standing requirements for a HEVC library job (size ceiling, SSIM-pinned quality, bpp classification, audio matched to the source, the three judder classes, the mandatory verification chain, and the CPU/throttling knobs, efficiency first).