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hoelee-blog/scripts/og-gen
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Add two posts: headless-browser scraping limits + NocoDB backfill gotchas
- why-your-headless-browser-cant-scrape-everything (case study, en+zh)
- the-nocodb-attachment-that-wouldnt-update (note, en+zh)
- og + banner images for both, generator entries added
- gitignore .og/ scratch dir (also removes previously-committed scratch files)
2026-09-09 06:56:20 +08:00
..

og-gen — per-post OG image generator

Generates a branded 1200×630 social-share image for a blog post, matching the site's cobalt-blue #295cff branding, the logo-square.png mark, and the "terminal / debugging" visual style.

Usage

node scripts/og-gen/generate.mjs <post-slug>

Reads frontmatter (title, category, tags) from src/content/posts/<slug>.md, fills template.html, renders with headless Chrome, and writes public/og/<slug>.png.

The post's frontmatter needs ogImage: /og/<slug>.png so the blog serves it (layout already renders og:image + width/height; PostList shows it as a card thumbnail).

Customizing the terminal box

Each post shows a "terminal" panel (the red error / green fix lines). Add an entry keyed by slug in TERMINALS inside generate.mjs, using these tokens:

<div class="line"><span class="prompt">$</span><span class="cmd">command</span></div>
<div class="line"><span class="prompt">&nbsp;</span><span class="err">error line</span></div>
<div class="line"><span class="prompt">$</span><span class="cmd">fix</span><span class="fix">→ done ✓</span></div>

No entry → a generic default terminal.

Requirements

  • Google Chrome at C:\Program Files\Google\Chrome\Application\chrome.exe (override with CHROME_PATH env var).
  • Node 20+.

Notes

  • PNG (not JPG) is intentional: for flat UI/terminal art, PNG is smaller and sharper than JPG (see commit history).
  • The logo-square.png referenced lives at public/logo-square.png.