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TUN-4597: Add a QUIC server skeleton
- Added a QUIC server to accept streams - Unit test for this server also tests ALPN - Temporary echo capability for HTTP ConnectionType
This commit is contained in:
171
vendor/github.com/lucas-clemente/quic-go/framer.go
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vendored
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171
vendor/github.com/lucas-clemente/quic-go/framer.go
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package quic
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import (
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"errors"
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"sync"
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"github.com/lucas-clemente/quic-go/internal/ackhandler"
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"github.com/lucas-clemente/quic-go/internal/protocol"
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"github.com/lucas-clemente/quic-go/internal/wire"
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"github.com/lucas-clemente/quic-go/quicvarint"
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)
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type framer interface {
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HasData() bool
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QueueControlFrame(wire.Frame)
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AppendControlFrames([]ackhandler.Frame, protocol.ByteCount) ([]ackhandler.Frame, protocol.ByteCount)
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AddActiveStream(protocol.StreamID)
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AppendStreamFrames([]ackhandler.Frame, protocol.ByteCount) ([]ackhandler.Frame, protocol.ByteCount)
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Handle0RTTRejection() error
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}
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type framerI struct {
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mutex sync.Mutex
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streamGetter streamGetter
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version protocol.VersionNumber
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activeStreams map[protocol.StreamID]struct{}
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streamQueue []protocol.StreamID
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controlFrameMutex sync.Mutex
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controlFrames []wire.Frame
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}
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var _ framer = &framerI{}
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func newFramer(
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streamGetter streamGetter,
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v protocol.VersionNumber,
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) framer {
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return &framerI{
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streamGetter: streamGetter,
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activeStreams: make(map[protocol.StreamID]struct{}),
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version: v,
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}
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}
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func (f *framerI) HasData() bool {
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f.mutex.Lock()
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hasData := len(f.streamQueue) > 0
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f.mutex.Unlock()
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if hasData {
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return true
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}
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f.controlFrameMutex.Lock()
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hasData = len(f.controlFrames) > 0
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f.controlFrameMutex.Unlock()
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return hasData
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}
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func (f *framerI) QueueControlFrame(frame wire.Frame) {
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f.controlFrameMutex.Lock()
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f.controlFrames = append(f.controlFrames, frame)
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f.controlFrameMutex.Unlock()
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}
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func (f *framerI) AppendControlFrames(frames []ackhandler.Frame, maxLen protocol.ByteCount) ([]ackhandler.Frame, protocol.ByteCount) {
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var length protocol.ByteCount
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f.controlFrameMutex.Lock()
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for len(f.controlFrames) > 0 {
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frame := f.controlFrames[len(f.controlFrames)-1]
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frameLen := frame.Length(f.version)
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if length+frameLen > maxLen {
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break
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}
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frames = append(frames, ackhandler.Frame{Frame: frame})
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length += frameLen
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f.controlFrames = f.controlFrames[:len(f.controlFrames)-1]
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}
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f.controlFrameMutex.Unlock()
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return frames, length
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}
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func (f *framerI) AddActiveStream(id protocol.StreamID) {
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f.mutex.Lock()
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if _, ok := f.activeStreams[id]; !ok {
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f.streamQueue = append(f.streamQueue, id)
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f.activeStreams[id] = struct{}{}
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}
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f.mutex.Unlock()
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}
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func (f *framerI) AppendStreamFrames(frames []ackhandler.Frame, maxLen protocol.ByteCount) ([]ackhandler.Frame, protocol.ByteCount) {
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var length protocol.ByteCount
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var lastFrame *ackhandler.Frame
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f.mutex.Lock()
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// pop STREAM frames, until less than MinStreamFrameSize bytes are left in the packet
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numActiveStreams := len(f.streamQueue)
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for i := 0; i < numActiveStreams; i++ {
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if protocol.MinStreamFrameSize+length > maxLen {
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break
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}
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id := f.streamQueue[0]
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f.streamQueue = f.streamQueue[1:]
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// This should never return an error. Better check it anyway.
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// The stream will only be in the streamQueue, if it enqueued itself there.
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str, err := f.streamGetter.GetOrOpenSendStream(id)
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// The stream can be nil if it completed after it said it had data.
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if str == nil || err != nil {
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delete(f.activeStreams, id)
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continue
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}
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remainingLen := maxLen - length
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// For the last STREAM frame, we'll remove the DataLen field later.
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// Therefore, we can pretend to have more bytes available when popping
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// the STREAM frame (which will always have the DataLen set).
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remainingLen += quicvarint.Len(uint64(remainingLen))
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frame, hasMoreData := str.popStreamFrame(remainingLen)
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if hasMoreData { // put the stream back in the queue (at the end)
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f.streamQueue = append(f.streamQueue, id)
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} else { // no more data to send. Stream is not active any more
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delete(f.activeStreams, id)
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}
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// The frame can be nil
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// * if the receiveStream was canceled after it said it had data
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// * the remaining size doesn't allow us to add another STREAM frame
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if frame == nil {
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continue
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}
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frames = append(frames, *frame)
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length += frame.Length(f.version)
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lastFrame = frame
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}
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f.mutex.Unlock()
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if lastFrame != nil {
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lastFrameLen := lastFrame.Length(f.version)
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// account for the smaller size of the last STREAM frame
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lastFrame.Frame.(*wire.StreamFrame).DataLenPresent = false
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length += lastFrame.Length(f.version) - lastFrameLen
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}
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return frames, length
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}
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func (f *framerI) Handle0RTTRejection() error {
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f.mutex.Lock()
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defer f.mutex.Unlock()
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f.controlFrameMutex.Lock()
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f.streamQueue = f.streamQueue[:0]
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for id := range f.activeStreams {
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delete(f.activeStreams, id)
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}
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var j int
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for i, frame := range f.controlFrames {
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switch frame.(type) {
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case *wire.MaxDataFrame, *wire.MaxStreamDataFrame, *wire.MaxStreamsFrame:
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return errors.New("didn't expect MAX_DATA / MAX_STREAM_DATA / MAX_STREAMS frame to be sent in 0-RTT")
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case *wire.DataBlockedFrame, *wire.StreamDataBlockedFrame, *wire.StreamsBlockedFrame:
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continue
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default:
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f.controlFrames[j] = f.controlFrames[i]
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j++
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}
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}
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f.controlFrames = f.controlFrames[:j]
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f.controlFrameMutex.Unlock()
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return nil
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}
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