TUN-6772: Add a JWT Validator as an ingress verifier

This adds a new verifier interface that can be attached to ingress.Rule.
This would act as a middleware layer that gets executed at the start of
proxy.ProxyHTTP.

A jwt validator implementation for this verifier is also provided. The
validator downloads the public key from the access teams endpoint and
uses it to verify the JWT sent to cloudflared with the audtag (clientID)
information provided in the config.
This commit is contained in:
Sudarsan Reddy
2022-09-21 15:17:44 +01:00
parent e9a2c85671
commit de07da02cd
51 changed files with 4371 additions and 790 deletions

View File

@@ -44,79 +44,107 @@ func (*pickfirstBuilder) Name() string {
}
type pickfirstBalancer struct {
state connectivity.State
cc balancer.ClientConn
sc balancer.SubConn
state connectivity.State
cc balancer.ClientConn
subConn balancer.SubConn
}
func (b *pickfirstBalancer) ResolverError(err error) {
switch b.state {
case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
// Set a failing picker if we don't have a good picker.
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
})
}
if logger.V(2) {
logger.Infof("pickfirstBalancer: ResolverError called with error %v", err)
}
if b.subConn == nil {
b.state = connectivity.TransientFailure
}
if b.state != connectivity.TransientFailure {
// The picker will not change since the balancer does not currently
// report an error.
return
}
b.cc.UpdateState(balancer.State{
ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("name resolver error: %v", err)},
})
}
func (b *pickfirstBalancer) UpdateClientConnState(cs balancer.ClientConnState) error {
if len(cs.ResolverState.Addresses) == 0 {
func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error {
if len(state.ResolverState.Addresses) == 0 {
// The resolver reported an empty address list. Treat it like an error by
// calling b.ResolverError.
if b.subConn != nil {
// Remove the old subConn. All addresses were removed, so it is no longer
// valid.
b.cc.RemoveSubConn(b.subConn)
b.subConn = nil
}
b.ResolverError(errors.New("produced zero addresses"))
return balancer.ErrBadResolverState
}
if b.sc == nil {
var err error
b.sc, err = b.cc.NewSubConn(cs.ResolverState.Addresses, balancer.NewSubConnOptions{})
if err != nil {
if logger.V(2) {
logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
}
b.state = connectivity.TransientFailure
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
})
return balancer.ErrBadResolverState
}
b.state = connectivity.Idle
b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Idle, Picker: &picker{result: balancer.PickResult{SubConn: b.sc}}})
b.sc.Connect()
} else {
b.cc.UpdateAddresses(b.sc, cs.ResolverState.Addresses)
b.sc.Connect()
if b.subConn != nil {
b.cc.UpdateAddresses(b.subConn, state.ResolverState.Addresses)
return nil
}
subConn, err := b.cc.NewSubConn(state.ResolverState.Addresses, balancer.NewSubConnOptions{})
if err != nil {
if logger.V(2) {
logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
}
b.state = connectivity.TransientFailure
b.cc.UpdateState(balancer.State{
ConnectivityState: connectivity.TransientFailure,
Picker: &picker{err: fmt.Errorf("error creating connection: %v", err)},
})
return balancer.ErrBadResolverState
}
b.subConn = subConn
b.state = connectivity.Idle
b.cc.UpdateState(balancer.State{
ConnectivityState: connectivity.Idle,
Picker: &picker{result: balancer.PickResult{SubConn: b.subConn}},
})
b.subConn.Connect()
return nil
}
func (b *pickfirstBalancer) UpdateSubConnState(sc balancer.SubConn, s balancer.SubConnState) {
func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
if logger.V(2) {
logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", sc, s)
logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", subConn, state)
}
if b.sc != sc {
if b.subConn != subConn {
if logger.V(2) {
logger.Infof("pickfirstBalancer: ignored state change because sc is not recognized")
logger.Infof("pickfirstBalancer: ignored state change because subConn is not recognized")
}
return
}
b.state = s.ConnectivityState
if s.ConnectivityState == connectivity.Shutdown {
b.sc = nil
b.state = state.ConnectivityState
if state.ConnectivityState == connectivity.Shutdown {
b.subConn = nil
return
}
switch s.ConnectivityState {
switch state.ConnectivityState {
case connectivity.Ready:
b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{result: balancer.PickResult{SubConn: sc}}})
b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &picker{result: balancer.PickResult{SubConn: subConn}},
})
case connectivity.Connecting:
b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{err: balancer.ErrNoSubConnAvailable}})
b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
})
case connectivity.Idle:
b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &idlePicker{sc: sc}})
b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &idlePicker{subConn: subConn},
})
case connectivity.TransientFailure:
b.cc.UpdateState(balancer.State{
ConnectivityState: s.ConnectivityState,
Picker: &picker{err: s.ConnectionError},
ConnectivityState: state.ConnectivityState,
Picker: &picker{err: state.ConnectionError},
})
}
}
@@ -125,8 +153,8 @@ func (b *pickfirstBalancer) Close() {
}
func (b *pickfirstBalancer) ExitIdle() {
if b.sc != nil && b.state == connectivity.Idle {
b.sc.Connect()
if b.subConn != nil && b.state == connectivity.Idle {
b.subConn.Connect()
}
}
@@ -135,18 +163,18 @@ type picker struct {
err error
}
func (p *picker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
func (p *picker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
return p.result, p.err
}
// idlePicker is used when the SubConn is IDLE and kicks the SubConn into
// CONNECTING when Pick is called.
type idlePicker struct {
sc balancer.SubConn
subConn balancer.SubConn
}
func (i *idlePicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
i.sc.Connect()
func (i *idlePicker) Pick(balancer.PickInfo) (balancer.PickResult, error) {
i.subConn.Connect()
return balancer.PickResult{}, balancer.ErrNoSubConnAvailable
}