TUN-3902: Add jitter to backoffhandler

Jitter is important to avoid every cloudflared in the world trying to
reconnect at t=1, 2, 4, etc. That could overwhelm the backend. But
if each cloudflared randomly waits for up to 2, then up to 4, then up
to 8 etc, then the retries get spread out evenly across time.

On average, wait times should be the same (e.g. instead of waiting for
exactly 1 second, cloudflared will wait betweeen 0 and 2 seconds).

This is the "Full Jitter" algorithm from https://aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/
This commit is contained in:
Adam Chalmers
2021-02-10 10:42:09 -06:00
parent 3004703074
commit a278753bbf
7 changed files with 49 additions and 38 deletions

View File

@@ -194,6 +194,7 @@ stretch: &stretch
builddeps:
- *pinned_go_fips
- build-essential
- gotest-to-teamcity
post-cache:
- export GOOS=linux
- export GOARCH=amd64
@@ -201,7 +202,7 @@ stretch: &stretch
# cd to a non-module directory: https://github.com/golang/go/issues/24250
- (cd / && go get github.com/BurntSushi/go-sumtype)
- export PATH="$HOME/go/bin:$PATH"
- make test
- make test | gotest-to-teamcity
update-homebrew:
builddeps:
- openssh-client