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TUN-7125: Add management streaming logs WebSocket protocol
This commit is contained in:
211
vendor/nhooyr.io/websocket/close_notjs.go
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vendored
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211
vendor/nhooyr.io/websocket/close_notjs.go
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vendored
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@@ -0,0 +1,211 @@
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// +build !js
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package websocket
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import (
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"context"
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"encoding/binary"
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"errors"
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"fmt"
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"log"
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"time"
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"nhooyr.io/websocket/internal/errd"
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)
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// Close performs the WebSocket close handshake with the given status code and reason.
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//
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// It will write a WebSocket close frame with a timeout of 5s and then wait 5s for
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// the peer to send a close frame.
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// All data messages received from the peer during the close handshake will be discarded.
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//
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// The connection can only be closed once. Additional calls to Close
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// are no-ops.
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//
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// The maximum length of reason must be 125 bytes. Avoid
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// sending a dynamic reason.
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//
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// Close will unblock all goroutines interacting with the connection once
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// complete.
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func (c *Conn) Close(code StatusCode, reason string) error {
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return c.closeHandshake(code, reason)
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}
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func (c *Conn) closeHandshake(code StatusCode, reason string) (err error) {
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defer errd.Wrap(&err, "failed to close WebSocket")
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writeErr := c.writeClose(code, reason)
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closeHandshakeErr := c.waitCloseHandshake()
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if writeErr != nil {
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return writeErr
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}
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if CloseStatus(closeHandshakeErr) == -1 {
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return closeHandshakeErr
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}
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return nil
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}
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var errAlreadyWroteClose = errors.New("already wrote close")
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func (c *Conn) writeClose(code StatusCode, reason string) error {
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c.closeMu.Lock()
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wroteClose := c.wroteClose
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c.wroteClose = true
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c.closeMu.Unlock()
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if wroteClose {
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return errAlreadyWroteClose
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}
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ce := CloseError{
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Code: code,
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Reason: reason,
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}
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var p []byte
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var marshalErr error
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if ce.Code != StatusNoStatusRcvd {
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p, marshalErr = ce.bytes()
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if marshalErr != nil {
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log.Printf("websocket: %v", marshalErr)
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}
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}
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writeErr := c.writeControl(context.Background(), opClose, p)
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if CloseStatus(writeErr) != -1 {
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// Not a real error if it's due to a close frame being received.
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writeErr = nil
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}
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// We do this after in case there was an error writing the close frame.
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c.setCloseErr(fmt.Errorf("sent close frame: %w", ce))
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if marshalErr != nil {
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return marshalErr
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}
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return writeErr
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}
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func (c *Conn) waitCloseHandshake() error {
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defer c.close(nil)
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ctx, cancel := context.WithTimeout(context.Background(), time.Second*5)
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defer cancel()
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err := c.readMu.lock(ctx)
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if err != nil {
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return err
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}
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defer c.readMu.unlock()
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if c.readCloseFrameErr != nil {
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return c.readCloseFrameErr
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}
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for {
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h, err := c.readLoop(ctx)
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if err != nil {
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return err
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}
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for i := int64(0); i < h.payloadLength; i++ {
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_, err := c.br.ReadByte()
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if err != nil {
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return err
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}
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}
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}
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}
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func parseClosePayload(p []byte) (CloseError, error) {
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if len(p) == 0 {
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return CloseError{
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Code: StatusNoStatusRcvd,
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}, nil
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}
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if len(p) < 2 {
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return CloseError{}, fmt.Errorf("close payload %q too small, cannot even contain the 2 byte status code", p)
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}
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ce := CloseError{
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Code: StatusCode(binary.BigEndian.Uint16(p)),
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Reason: string(p[2:]),
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}
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if !validWireCloseCode(ce.Code) {
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return CloseError{}, fmt.Errorf("invalid status code %v", ce.Code)
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}
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return ce, nil
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}
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// See http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number
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// and https://tools.ietf.org/html/rfc6455#section-7.4.1
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func validWireCloseCode(code StatusCode) bool {
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switch code {
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case statusReserved, StatusNoStatusRcvd, StatusAbnormalClosure, StatusTLSHandshake:
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return false
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}
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if code >= StatusNormalClosure && code <= StatusBadGateway {
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return true
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}
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if code >= 3000 && code <= 4999 {
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return true
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}
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return false
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}
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func (ce CloseError) bytes() ([]byte, error) {
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p, err := ce.bytesErr()
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if err != nil {
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err = fmt.Errorf("failed to marshal close frame: %w", err)
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ce = CloseError{
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Code: StatusInternalError,
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}
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p, _ = ce.bytesErr()
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}
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return p, err
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}
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const maxCloseReason = maxControlPayload - 2
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func (ce CloseError) bytesErr() ([]byte, error) {
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if len(ce.Reason) > maxCloseReason {
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return nil, fmt.Errorf("reason string max is %v but got %q with length %v", maxCloseReason, ce.Reason, len(ce.Reason))
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}
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if !validWireCloseCode(ce.Code) {
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return nil, fmt.Errorf("status code %v cannot be set", ce.Code)
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}
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buf := make([]byte, 2+len(ce.Reason))
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binary.BigEndian.PutUint16(buf, uint16(ce.Code))
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copy(buf[2:], ce.Reason)
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return buf, nil
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}
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func (c *Conn) setCloseErr(err error) {
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c.closeMu.Lock()
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c.setCloseErrLocked(err)
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c.closeMu.Unlock()
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}
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func (c *Conn) setCloseErrLocked(err error) {
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if c.closeErr == nil {
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c.closeErr = fmt.Errorf("WebSocket closed: %w", err)
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}
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}
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func (c *Conn) isClosed() bool {
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select {
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case <-c.closed:
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return true
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default:
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return false
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}
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}
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