AUTH-2105: Adds support for local forwarding. Refactor auditlogger creation.

AUTH-2088: Adds dynamic destination routing
This commit is contained in:
Michael Borkenstein
2019-10-02 15:56:28 -05:00
parent dbde3870da
commit 91d9dca34e
669 changed files with 74279 additions and 18300 deletions

View File

@@ -11,6 +11,18 @@ import (
"unsafe"
)
// We need to use LoadLibrary and GetProcAddress from the Go runtime, because
// the these symbols are loaded by the system linker and are required to
// dynamically load additional symbols. Note that in the Go runtime, these
// return syscall.Handle and syscall.Errno, but these are the same, in fact,
// as windows.Handle and windows.Errno, and we intend to keep these the same.
//go:linkname syscall_loadlibrary syscall.loadlibrary
func syscall_loadlibrary(filename *uint16) (handle Handle, err Errno)
//go:linkname syscall_getprocaddress syscall.getprocaddress
func syscall_getprocaddress(handle Handle, procname *uint8) (proc uintptr, err Errno)
// DLLError describes reasons for DLL load failures.
type DLLError struct {
Err error
@@ -20,10 +32,6 @@ type DLLError struct {
func (e *DLLError) Error() string { return e.Msg }
// Implemented in runtime/syscall_windows.goc; we provide jumps to them in our assembly file.
func loadlibrary(filename *uint16) (handle uintptr, err syscall.Errno)
func getprocaddress(handle uintptr, procname *uint8) (proc uintptr, err syscall.Errno)
// A DLL implements access to a single DLL.
type DLL struct {
Name string
@@ -40,7 +48,7 @@ func LoadDLL(name string) (dll *DLL, err error) {
if err != nil {
return nil, err
}
h, e := loadlibrary(namep)
h, e := syscall_loadlibrary(namep)
if e != 0 {
return nil, &DLLError{
Err: e,
@@ -50,7 +58,7 @@ func LoadDLL(name string) (dll *DLL, err error) {
}
d := &DLL{
Name: name,
Handle: Handle(h),
Handle: h,
}
return d, nil
}
@@ -71,7 +79,7 @@ func (d *DLL) FindProc(name string) (proc *Proc, err error) {
if err != nil {
return nil, err
}
a, e := getprocaddress(uintptr(d.Handle), namep)
a, e := syscall_getprocaddress(d.Handle, namep)
if e != 0 {
return nil, &DLLError{
Err: e,