TUN-5675: Remove github.com/dgrijalva/jwt-go dependency by upgrading coredns version

This commit is contained in:
cthuang
2022-01-25 13:15:24 +00:00
parent a84cbcde7e
commit 8a5343d0a5
530 changed files with 33042 additions and 14229 deletions

View File

@@ -41,7 +41,7 @@ func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions)
cc: cc,
pickerBuilder: bb.pickerBuilder,
subConns: make(map[resolver.Address]balancer.SubConn),
subConns: resolver.NewAddressMap(),
scStates: make(map[balancer.SubConn]connectivity.State),
csEvltr: &balancer.ConnectivityStateEvaluator{},
config: bb.config,
@@ -64,7 +64,7 @@ type baseBalancer struct {
csEvltr *balancer.ConnectivityStateEvaluator
state connectivity.State
subConns map[resolver.Address]balancer.SubConn
subConns *resolver.AddressMap
scStates map[balancer.SubConn]connectivity.State
picker balancer.Picker
config Config
@@ -75,7 +75,7 @@ type baseBalancer struct {
func (b *baseBalancer) ResolverError(err error) {
b.resolverErr = err
if len(b.subConns) == 0 {
if b.subConns.Len() == 0 {
b.state = connectivity.TransientFailure
}
@@ -99,26 +99,29 @@ func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
// Successful resolution; clear resolver error and ensure we return nil.
b.resolverErr = nil
// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
addrsSet := make(map[resolver.Address]struct{})
addrsSet := resolver.NewAddressMap()
for _, a := range s.ResolverState.Addresses {
addrsSet[a] = struct{}{}
if _, ok := b.subConns[a]; !ok {
addrsSet.Set(a, nil)
if _, ok := b.subConns.Get(a); !ok {
// a is a new address (not existing in b.subConns).
sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
if err != nil {
logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
continue
}
b.subConns[a] = sc
b.subConns.Set(a, sc)
b.scStates[sc] = connectivity.Idle
b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
sc.Connect()
}
}
for a, sc := range b.subConns {
for _, a := range b.subConns.Keys() {
sci, _ := b.subConns.Get(a)
sc := sci.(balancer.SubConn)
// a was removed by resolver.
if _, ok := addrsSet[a]; !ok {
if _, ok := addrsSet.Get(a); !ok {
b.cc.RemoveSubConn(sc)
delete(b.subConns, a)
b.subConns.Delete(a)
// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
// The entry will be deleted in UpdateSubConnState.
}
@@ -160,7 +163,9 @@ func (b *baseBalancer) regeneratePicker() {
readySCs := make(map[balancer.SubConn]SubConnInfo)
// Filter out all ready SCs from full subConn map.
for addr, sc := range b.subConns {
for _, addr := range b.subConns.Keys() {
sci, _ := b.subConns.Get(addr)
sc := sci.(balancer.SubConn)
if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
readySCs[sc] = SubConnInfo{Address: addr}
}
@@ -180,10 +185,14 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
}
return
}
if oldS == connectivity.TransientFailure && s == connectivity.Connecting {
// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent
if oldS == connectivity.TransientFailure &&
(s == connectivity.Connecting || s == connectivity.Idle) {
// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or
// CONNECTING transitions to prevent the aggregated state from being
// always CONNECTING when many backends exist but are all down.
if s == connectivity.Idle {
sc.Connect()
}
return
}
b.scStates[sc] = s
@@ -209,7 +218,6 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
b.state == connectivity.TransientFailure {
b.regeneratePicker()
}
b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
}
@@ -218,6 +226,11 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
func (b *baseBalancer) Close() {
}
// ExitIdle is a nop because the base balancer attempts to stay connected to
// all SubConns at all times.
func (b *baseBalancer) ExitIdle() {
}
// NewErrPicker returns a Picker that always returns err on Pick().
func NewErrPicker(err error) balancer.Picker {
return &errPicker{err: err}