TUN-8407: Upgrade go to version 1.22.2

This commit is contained in:
João "Pisco" Fernandes
2024-05-07 11:19:58 +01:00
parent f27418044b
commit 66efd3f2bb
412 changed files with 28140 additions and 17395 deletions

View File

@@ -124,6 +124,7 @@ type Server struct {
// IdleTimeout specifies how long until idle clients should be
// closed with a GOAWAY frame. PING frames are not considered
// activity for the purposes of IdleTimeout.
// If zero or negative, there is no timeout.
IdleTimeout time.Duration
// MaxUploadBufferPerConnection is the size of the initial flow
@@ -434,7 +435,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
// passes the connection off to us with the deadline already set.
// Write deadlines are set per stream in serverConn.newStream.
// Disarm the net.Conn write deadline here.
if sc.hs.WriteTimeout != 0 {
if sc.hs.WriteTimeout > 0 {
sc.conn.SetWriteDeadline(time.Time{})
}
@@ -731,11 +732,7 @@ func isClosedConnError(err error) bool {
return false
}
// TODO: remove this string search and be more like the Windows
// case below. That might involve modifying the standard library
// to return better error types.
str := err.Error()
if strings.Contains(str, "use of closed network connection") {
if errors.Is(err, net.ErrClosed) {
return true
}
@@ -924,7 +921,7 @@ func (sc *serverConn) serve() {
sc.setConnState(http.StateActive)
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
if sc.srv.IdleTimeout > 0 {
sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
defer sc.idleTimer.Stop()
}
@@ -1481,6 +1478,11 @@ func (sc *serverConn) processFrameFromReader(res readFrameResult) bool {
sc.goAway(ErrCodeFlowControl)
return true
case ConnectionError:
if res.f != nil {
if id := res.f.Header().StreamID; id > sc.maxClientStreamID {
sc.maxClientStreamID = id
}
}
sc.logf("http2: server connection error from %v: %v", sc.conn.RemoteAddr(), ev)
sc.goAway(ErrCode(ev))
return true // goAway will handle shutdown
@@ -1637,7 +1639,7 @@ func (sc *serverConn) closeStream(st *stream, err error) {
delete(sc.streams, st.id)
if len(sc.streams) == 0 {
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
if sc.srv.IdleTimeout > 0 {
sc.idleTimer.Reset(sc.srv.IdleTimeout)
}
if h1ServerKeepAlivesDisabled(sc.hs) {
@@ -2017,7 +2019,7 @@ func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
// similar to how the http1 server works. Here it's
// technically more like the http1 Server's ReadHeaderTimeout
// (in Go 1.8), though. That's a more sane option anyway.
if sc.hs.ReadTimeout != 0 {
if sc.hs.ReadTimeout > 0 {
sc.conn.SetReadDeadline(time.Time{})
st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
}
@@ -2038,7 +2040,7 @@ func (sc *serverConn) upgradeRequest(req *http.Request) {
// Disable any read deadline set by the net/http package
// prior to the upgrade.
if sc.hs.ReadTimeout != 0 {
if sc.hs.ReadTimeout > 0 {
sc.conn.SetReadDeadline(time.Time{})
}
@@ -2116,7 +2118,7 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
st.flow.conn = &sc.flow // link to conn-level counter
st.flow.add(sc.initialStreamSendWindowSize)
st.inflow.init(sc.srv.initialStreamRecvWindowSize())
if sc.hs.WriteTimeout != 0 {
if sc.hs.WriteTimeout > 0 {
st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
}