TUN-8052: Update go to 1.21.5

Also update golang.org/x/net and google.golang.org/grpc to fix vulnerabilities,
although cloudflared is using them in a way that is not exposed to those risks
This commit is contained in:
Chung-Ting
2023-12-11 11:58:19 +00:00
parent b901d73d9b
commit 12dd91ada1
974 changed files with 28780 additions and 25799 deletions

View File

@@ -19,15 +19,24 @@
package grpc
import (
"encoding/json"
"errors"
"fmt"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
internalgrpclog "google.golang.org/grpc/internal/grpclog"
"google.golang.org/grpc/internal/grpcrand"
"google.golang.org/grpc/internal/pretty"
"google.golang.org/grpc/resolver"
"google.golang.org/grpc/serviceconfig"
)
// PickFirstBalancerName is the name of the pick_first balancer.
const PickFirstBalancerName = "pick_first"
const (
// PickFirstBalancerName is the name of the pick_first balancer.
PickFirstBalancerName = "pick_first"
logPrefix = "[pick-first-lb %p] "
)
func newPickfirstBuilder() balancer.Builder {
return &pickfirstBuilder{}
@@ -36,22 +45,42 @@ func newPickfirstBuilder() balancer.Builder {
type pickfirstBuilder struct{}
func (*pickfirstBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
return &pickfirstBalancer{cc: cc}
b := &pickfirstBalancer{cc: cc}
b.logger = internalgrpclog.NewPrefixLogger(logger, fmt.Sprintf(logPrefix, b))
return b
}
func (*pickfirstBuilder) Name() string {
return PickFirstBalancerName
}
type pfConfig struct {
serviceconfig.LoadBalancingConfig `json:"-"`
// If set to true, instructs the LB policy to shuffle the order of the list
// of addresses received from the name resolver before attempting to
// connect to them.
ShuffleAddressList bool `json:"shuffleAddressList"`
}
func (*pickfirstBuilder) ParseConfig(js json.RawMessage) (serviceconfig.LoadBalancingConfig, error) {
var cfg pfConfig
if err := json.Unmarshal(js, &cfg); err != nil {
return nil, fmt.Errorf("pickfirst: unable to unmarshal LB policy config: %s, error: %v", string(js), err)
}
return cfg, nil
}
type pickfirstBalancer struct {
logger *internalgrpclog.PrefixLogger
state connectivity.State
cc balancer.ClientConn
subConn balancer.SubConn
}
func (b *pickfirstBalancer) ResolverError(err error) {
if logger.V(2) {
logger.Infof("pickfirstBalancer: ResolverError called with error %v", err)
if b.logger.V(2) {
b.logger.Infof("Received error from the name resolver: %v", err)
}
if b.subConn == nil {
b.state = connectivity.TransientFailure
@@ -69,28 +98,49 @@ func (b *pickfirstBalancer) ResolverError(err error) {
}
func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState) error {
if len(state.ResolverState.Addresses) == 0 {
addrs := state.ResolverState.Addresses
if len(addrs) == 0 {
// The resolver reported an empty address list. Treat it like an error by
// calling b.ResolverError.
if b.subConn != nil {
// Remove the old subConn. All addresses were removed, so it is no longer
// valid.
b.cc.RemoveSubConn(b.subConn)
// Shut down the old subConn. All addresses were removed, so it is
// no longer valid.
b.subConn.Shutdown()
b.subConn = nil
}
b.ResolverError(errors.New("produced zero addresses"))
return balancer.ErrBadResolverState
}
// We don't have to guard this block with the env var because ParseConfig
// already does so.
cfg, ok := state.BalancerConfig.(pfConfig)
if state.BalancerConfig != nil && !ok {
return fmt.Errorf("pickfirst: received illegal BalancerConfig (type %T): %v", state.BalancerConfig, state.BalancerConfig)
}
if cfg.ShuffleAddressList {
addrs = append([]resolver.Address{}, addrs...)
grpcrand.Shuffle(len(addrs), func(i, j int) { addrs[i], addrs[j] = addrs[j], addrs[i] })
}
if b.logger.V(2) {
b.logger.Infof("Received new config %s, resolver state %s", pretty.ToJSON(cfg), pretty.ToJSON(state.ResolverState))
}
if b.subConn != nil {
b.cc.UpdateAddresses(b.subConn, state.ResolverState.Addresses)
b.cc.UpdateAddresses(b.subConn, addrs)
return nil
}
subConn, err := b.cc.NewSubConn(state.ResolverState.Addresses, balancer.NewSubConnOptions{})
var subConn balancer.SubConn
subConn, err := b.cc.NewSubConn(addrs, balancer.NewSubConnOptions{
StateListener: func(state balancer.SubConnState) {
b.updateSubConnState(subConn, state)
},
})
if err != nil {
if logger.V(2) {
logger.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
if b.logger.V(2) {
b.logger.Infof("Failed to create new SubConn: %v", err)
}
b.state = connectivity.TransientFailure
b.cc.UpdateState(balancer.State{
@@ -102,24 +152,29 @@ func (b *pickfirstBalancer) UpdateClientConnState(state balancer.ClientConnState
b.subConn = subConn
b.state = connectivity.Idle
b.cc.UpdateState(balancer.State{
ConnectivityState: connectivity.Idle,
Picker: &picker{result: balancer.PickResult{SubConn: b.subConn}},
ConnectivityState: connectivity.Connecting,
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
})
b.subConn.Connect()
return nil
}
// UpdateSubConnState is unused as a StateListener is always registered when
// creating SubConns.
func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
if logger.V(2) {
logger.Infof("pickfirstBalancer: UpdateSubConnState: %p, %v", subConn, state)
b.logger.Errorf("UpdateSubConnState(%v, %+v) called unexpectedly", subConn, state)
}
func (b *pickfirstBalancer) updateSubConnState(subConn balancer.SubConn, state balancer.SubConnState) {
if b.logger.V(2) {
b.logger.Infof("Received SubConn state update: %p, %+v", subConn, state)
}
if b.subConn != subConn {
if logger.V(2) {
logger.Infof("pickfirstBalancer: ignored state change because subConn is not recognized")
if b.logger.V(2) {
b.logger.Infof("Ignored state change because subConn is not recognized")
}
return
}
b.state = state.ConnectivityState
if state.ConnectivityState == connectivity.Shutdown {
b.subConn = nil
return
@@ -132,11 +187,21 @@ func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state b
Picker: &picker{result: balancer.PickResult{SubConn: subConn}},
})
case connectivity.Connecting:
if b.state == connectivity.TransientFailure {
// We stay in TransientFailure until we are Ready. See A62.
return
}
b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &picker{err: balancer.ErrNoSubConnAvailable},
})
case connectivity.Idle:
if b.state == connectivity.TransientFailure {
// We stay in TransientFailure until we are Ready. Also kick the
// subConn out of Idle into Connecting. See A62.
b.subConn.Connect()
return
}
b.cc.UpdateState(balancer.State{
ConnectivityState: state.ConnectivityState,
Picker: &idlePicker{subConn: subConn},
@@ -147,6 +212,7 @@ func (b *pickfirstBalancer) UpdateSubConnState(subConn balancer.SubConn, state b
Picker: &picker{err: state.ConnectionError},
})
}
b.state = state.ConnectivityState
}
func (b *pickfirstBalancer) Close() {