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Add missing documentation for telethon.tl.custom and crosslinks
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@@ -7,7 +7,47 @@ class Dialog:
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Custom class that encapsulates a dialog (an open "conversation" with
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someone, a group or a channel) providing an abstraction to easily
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access the input version/normal entity/message etc. The library will
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return instances of this class when calling `client.get_dialogs()`.
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return instances of this class when calling :meth:`.get_dialogs()`.
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Args:
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dialog (:obj:`Dialog`):
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The original ``Dialog`` instance.
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pinned (:obj:`bool`):
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Whether this dialog is pinned to the top or not.
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message (:obj:`Message`):
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The last message sent on this dialog. Note that this member
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will not be updated when new messages arrive, it's only set
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on creation of the instance.
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date (:obj:`datetime`):
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The date of the last message sent on this dialog.
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entity (:obj:`entity`):
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The entity that belongs to this dialog (user, chat or channel).
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input_entity (:obj:`InputPeer`):
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Input version of the entity.
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id (:obj:`int`):
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The marked ID of the entity, which is guaranteed to be unique.
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name (:obj:`str`):
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Display name for this dialog. For chats and channels this is
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their title, and for users it's "First-Name Last-Name".
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unread_count (:obj:`int`):
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How many messages are currently unread in this dialog. Note that
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this value won't update when new messages arrive.
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unread_mentions_count (:obj:`int`):
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How many mentions are currently unread in this dialog. Note that
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this value won't update when new messages arrive.
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draft (:obj:`telethon.tl.custom.draft.Draft`):
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The draft object in this dialog. It will not be ``None``,
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so you can call ``draft.set_message(...)``.
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"""
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def __init__(self, client, dialog, entities, messages):
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# Both entities and messages being dicts {ID: item}
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@@ -19,6 +59,7 @@ class Dialog:
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self.entity = entities[utils.get_peer_id(dialog.peer)]
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self.input_entity = utils.get_input_peer(self.entity)
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self.id = utils.get_peer_id(self.input_entity)
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self.name = utils.get_display_name(self.entity)
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self.unread_count = dialog.unread_count
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@@ -29,6 +70,6 @@ class Dialog:
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def send_message(self, *args, **kwargs):
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"""
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Sends a message to this dialog. This is just a wrapper around
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client.send_message(dialog.input_entity, *args, **kwargs).
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``client.send_message(dialog.input_entity, *args, **kwargs)``.
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"""
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return self._client.send_message(self.input_entity, *args, **kwargs)
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