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Completely overhaul the documentation
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22
readthedocs/developing/coding-style.rst
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readthedocs/developing/coding-style.rst
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============
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Coding Style
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============
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Basically, make it **readable**, while keeping the style similar to the
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code of whatever file you're working on.
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Also note that not everyone has 4K screens for their primary monitors,
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so please try to stick to the 80-columns limit. This makes it easy to
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``git diff`` changes from a terminal before committing changes. If the
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line has to be long, please don't exceed 120 characters.
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For the commit messages, please make them *explanatory*. Not only
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they're helpful to troubleshoot when certain issues could have been
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introduced, but they're also used to construct the change log once a new
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version is ready.
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If you don't know enough Python, I strongly recommend reading `Dive Into
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Python 3 <http://www.diveintopython3.net/>`__, available online for
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free. For instance, remember to do ``if x is None`` or
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``if x is not None`` instead ``if x == None``!
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25
readthedocs/developing/philosophy.rst
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readthedocs/developing/philosophy.rst
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==========
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Philosophy
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==========
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The intention of the library is to have an existing MTProto library
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existing with hardly any dependencies (indeed, wherever Python is
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available, you can run this library).
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Being written in Python means that performance will be nowhere close to
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other implementations written in, for instance, Java, C++, Rust, or
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pretty much any other compiled language. However, the library turns out
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to actually be pretty decent for common operations such as sending
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messages, receiving updates, or other scripting. Uploading files may be
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notably slower, but if you would like to contribute, pull requests are
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appreciated!
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If ``libssl`` is available on your system, the library will make use of
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it to speed up some critical parts such as encrypting and decrypting the
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messages. Files will notably be sent and downloaded faster.
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The main focus is to keep everything clean and simple, for everyone to
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understand how working with MTProto and Telegram works. Don't be afraid
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to read the source, the code won't bite you! It may prove useful when
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using the library on your own use cases.
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47
readthedocs/developing/project-structure.rst
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readthedocs/developing/project-structure.rst
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=================
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Project Structure
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=================
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Main interface
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==============
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The library itself is under the ``telethon/`` directory. The
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``__init__.py`` file there exposes the main ``TelegramClient``, a class
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that servers as a nice interface with the most commonly used methods on
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Telegram such as sending messages, retrieving the message history,
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handling updates, etc.
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The ``TelegramClient`` inherits from several mixing ``Method`` classes,
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since there are so many methods that having them in a single file would
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make maintenance painful (it was three thousand lines before this separation
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happened!). It's a "god object", but there is only a way to interact with
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Telegram really.
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The ``TelegramBaseClient`` is an ABC which will support all of these mixins
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so they can work together nicely. It doesn't even know how to invoke things
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because they need to be resolved with user information first (to work with
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input entities comfortably).
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The client makes use of the ``network/mtprotosender.py``. The
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``MTProtoSender`` is responsible for connecting, reconnecting,
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packing, unpacking, sending and receiving items from the network.
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Basically, the low-level communication with Telegram, and handling
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MTProto-related functions and types such as ``BadSalt``.
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The sender makes use of a ``Connection`` class which knows the format in
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which outgoing messages should be sent (how to encode their length and
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their body, if they're further encrypted).
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Auto-generated code
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===================
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The files under ``telethon_generator/`` are used to generate the code
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that gets placed under ``telethon/tl/``. The parsers take in files in
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a specific format (such as ``.tl`` for objects and ``.json`` for errors)
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and spit out the generated classes which represent, as Python classes,
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the request and types defined in the ``.tl`` file. It also constructs
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an index so that they can be imported easily.
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Custom documentation can also be generated to easily navigate through
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the vast amount of items offered by the API.
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73
readthedocs/developing/telegram-api-in-other-languages.rst
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readthedocs/developing/telegram-api-in-other-languages.rst
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===============================
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Telegram API in Other Languages
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===============================
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Telethon was made for **Python**, and as far as I know, there is no
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*exact* port to other languages. However, there *are* other
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implementations made by awesome people (one needs to be awesome to
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understand the official Telegram documentation) on several languages
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(even more Python too), listed below:
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C
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*
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Possibly the most well-known unofficial open source implementation out
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there by `@vysheng <https://github.com/vysheng>`__,
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`tgl <https://github.com/vysheng/tgl>`__, and its console client
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`telegram-cli <https://github.com/vysheng/tg>`__. Latest development
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has been moved to `BitBucket <https://bitbucket.org/vysheng/tdcli>`__.
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C++
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===
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The newest (and official) library, written from scratch, is called
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`tdlib <https://github.com/tdlib/td>`__ and is what the Telegram X
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uses. You can find more information in the official documentation,
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published `here <https://core.telegram.org/tdlib/docs/>`__.
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JavaScript
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==========
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`@zerobias <https://github.com/zerobias>`__ is working on
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`telegram-mtproto <https://github.com/zerobias/telegram-mtproto>`__,
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a work-in-progress JavaScript library installable via
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`npm <https://www.npmjs.com/>`__.
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Kotlin
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======
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`Kotlogram <https://github.com/badoualy/kotlogram>`__ is a Telegram
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implementation written in Kotlin (one of the
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`official <https://blog.jetbrains.com/kotlin/2017/05/kotlin-on-android-now-official/>`__
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languages for
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`Android <https://developer.android.com/kotlin/index.html>`__) by
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`@badoualy <https://github.com/badoualy>`__, currently as a beta–
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yet working.
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PHP
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===
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A PHP implementation is also available thanks to
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`@danog <https://github.com/danog>`__ and his
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`MadelineProto <https://github.com/danog/MadelineProto>`__ project, with
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a very nice `online
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documentation <https://daniil.it/MadelineProto/API_docs/>`__ too.
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Python
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======
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A fairly new (as of the end of 2017) Telegram library written from the
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ground up in Python by
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`@delivrance <https://github.com/delivrance>`__ and his
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`Pyrogram <https://github.com/pyrogram/pyrogram>`__ library.
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There isn't really a reason to pick it over Telethon and it'd be kinda
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sad to see you go, but it would be nice to know what you miss from each
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other library in either one so both can improve.
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Rust
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====
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Yet another work-in-progress implementation, this time for Rust thanks
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to `@JuanPotato <https://github.com/JuanPotato>`__ under the fancy
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name of `Vail <https://github.com/JuanPotato/Vail>`__.
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37
readthedocs/developing/test-servers.rst
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readthedocs/developing/test-servers.rst
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============
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Test Servers
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============
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To run Telethon on a test server, use the following code:
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.. code-block:: python
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client = TelegramClient(None, api_id, api_hash)
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client.session.set_dc(dc_id, '149.154.167.40', 80)
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You can check your ``'test ip'`` on https://my.telegram.org.
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You should set ``None`` session so to ensure you're generating a new
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authorization key for it (it would fail if you used a session where you
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had previously connected to another data center).
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Note that port 443 might not work, so you can try with 80 instead.
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Once you're connected, you'll likely be asked to either sign in or sign up.
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Remember `anyone can access the phone you
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choose <https://core.telegram.org/api/datacenter#testing-redirects>`__,
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so don't store sensitive data here.
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Valid phone numbers are ``99966XYYYY``, where ``X`` is the ``dc_id`` and
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``YYYY`` is any number you want, for example, ``1234`` in ``dc_id = 2`` would
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be ``9996621234``. The code sent by Telegram will be ``dc_id`` repeated five
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times, in this case, ``22222`` so we can hardcode that:
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.. code-block:: python
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client = TelegramClient(None, api_id, api_hash)
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client.session.set_dc(2, '149.154.167.40', 80)
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client.start(
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phone='9996621234', code_callback=lambda: '22222'
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)
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readthedocs/developing/tips-for-porting-the-project.rst
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readthedocs/developing/tips-for-porting-the-project.rst
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============================
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Tips for Porting the Project
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============================
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If you're going to use the code on this repository to guide you, please
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be kind and don't forget to mention it helped you!
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You should start by reading the source code on the `first
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release <https://github.com/LonamiWebs/Telethon/releases/tag/v0.1>`__ of
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the project, and start creating a ``MTProtoSender``. Once this is made,
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you should write by hand the code to authenticate on the Telegram's
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server, which are some steps required to get the key required to talk to
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them. Save it somewhere! Then, simply mimic, or reinvent other parts of
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the code, and it will be ready to go within a few days.
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Good luck!
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33
readthedocs/developing/understanding-the-type-language.rst
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readthedocs/developing/understanding-the-type-language.rst
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===============================
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Understanding the Type Language
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===============================
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`Telegram's Type Language <https://core.telegram.org/mtproto/TL>`__
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(also known as TL, found on ``.tl`` files) is a concise way to define
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what other programming languages commonly call classes or structs.
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Every definition is written as follows for a Telegram object is defined
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as follows:
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``name#id argument_name:argument_type = CommonType``
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This means that in a single line you know what the ``TLObject`` name is.
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You know it's unique ID, and you know what arguments it has. It really
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isn't that hard to write a generator for generating code to any
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platform!
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The generated code should also be able to *encode* the ``TLObject`` (let
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this be a request or a type) into bytes, so they can be sent over the
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network. This isn't a big deal either, because you know how the
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``TLObject``\ 's are made, and how the types should be serialized.
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You can either write your own code generator, or use the one this
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library provides, but please be kind and keep some special mention to
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this project for helping you out.
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This is only a introduction. The ``TL`` language is not *that* easy. But
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it's not that hard either. You're free to sniff the
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``telethon_generator/`` files and learn how to parse other more complex
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lines, such as ``flags`` (to indicate things that may or may not be
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written at all) and ``vector``\ 's.
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