# Python rough implementation of a C# TCP client import socket from utils import BinaryWriter class TcpClient: def __init__(self): self.connected = False self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) def connect(self, ip, port): """Connects to the specified IP and port number""" self.socket.connect((ip, port)) self.connected = True def close(self): """Closes the connection""" self.socket.close() self.connected = False def write(self, data): """Writes (sends) the specified bytes to the connected peer""" self.socket.sendall(data) def read(self, buffer_size): """Reads (receives) the specified bytes from the connected peer""" with BinaryWriter() as writer: while writer.written_count < buffer_size: # When receiving from the socket, we may not receive all the data at once # This is why we need to keep checking to make sure that we receive it all left_count = buffer_size - writer.written_count partial = self.socket.recv(left_count) writer.write(partial) return writer.get_bytes()